BioWare veteran Mark Darrah revealed that the studio quietly pitched a “Champions Trilogy” remaster of the first three Dragon Age games to EA, only to be told the publisher is “against remasters” and “basically seem to be against free money.” Despite the success of Mass Effect Legendary Edition, EA apparently doesn’t see Dragon Age as “mainstream” enough, and the technical headache of three different game engines (plus split resources between Dragon Age and Mass Effect teams) killed the idea before it could get off the ground.
Darrah thinks BioWare needs to focus on one project at a time to avoid “open warfare over resources,” especially after the rocky launch of Veilguard and historical tension between the Dragon Age and Mass Effect teams. He still believes there’s life left in the Dragon Age franchise, but admits he’s not sure how it’ll get rolling again under EA’s current mindset.
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