TL;DR: After last week’s AMA blow-up over Dune: Awakening’s harsh PvP endgame, Funcom’s creative director Joel Bylos has announced that parts of the Deep Desert will now be flagged as “partial warfare (PvE) areas.” In other words, if you’re a PvE purist who just wants to soak in the sand and sun without getting ganked, you’ll still get full access to endgame content—no forced duels required.
Funcom isn’t tossing out its core PvP vision (those ornithopter shenanigans remain), but it is keen to make sure players who “may have no interest” in combat can still see what the Deep Desert has to offer. Consider it a peace treaty for the sandbox.
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