European game publisher group Video Games Europe has fired back at the Stop Killing Games campaign just as it hit the signature bar for an EU Citizens’ Initiative. They say killing off online services is never a snap choice and needs to stay on the table when servers just aren’t commercially viable—plus, gamers already get a fair heads-up under consumer-protection laws.
On top of that, VGE warns that forcing private-server solutions would rip away vital data-security and content-moderation safeguards, leaving rights holders on the hook. Since a ton of today’s titles are built as always-online experiences, they argue, banning service shutdowns outright would hamstring developers and jack up costs sky-high.
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