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Following Concord's historic failure, Sony admits its live-service push is "not entirely going smoothly”

Following Concord's historic failure, Sony admits its live-service push is "not entirely going smoothly”

While Sony is not planning to stop pursuing live-service glory, they have admitted their push is "not entirely going smoothly”.

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Sony’s CFO Lin Tao has admitted that its big bet on live-service games “is not entirely going smoothly,” pointing to the historic flop of Concord (shut down weeks after launch) and the indefinite delay of Bungie’s Marathon after ugly playtest feedback and stolen-artwork drama. Even Fairgame$ got pushed to 2026 following internal backlash.

Still, Sony isn’t throwing in the towel—they’ll lean on hits like Helldivers 2, MLB The Show, Gran Turismo 7 and Destiny 2, which together make up 20–40% of their gaming revenue. Tao says the plan is to learn from these stumbles, cut waste and keep pushing more polished live-service experiences in the years ahead.

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