I Was (Sadly) Right About Tales of The Shire dives into how the new Lord of the Rings game fumbles with a dull, repetitive gameplay loop, endless bugs, and constant crashes, leaving resident Tolkien fan Lucy pretty frustrated.
Jackson Ryan’s Verge article unpacks the game’s rocky development cycle at Weta Workshop, revealing why this once-promising Shire adventure feels more like a glitchy detour than a Middle-earth masterpiece.
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