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IGN: We Played Ninja Gaiden 4. You Had Questions. We Have Answers.

We Played Ninja Gaiden 4. You Had Questions. We Have Answers.

IGN’s Ryan McCaffrey and Mitchell Saltzman dove into your burning questions about Ninja Gaiden 4, covering everything from difficulty modes (expect both punishing OG-style challenges and more forgiving settings) to performance on current consoles. You’ll get the lowdown on Ryu’s single sword, the absence of real-time weapon switching, secondary tools like shuriken, and whether you can still pull off classic moves like Reverse Wind.

They also chat about combat flow (yes, you can cancel animations with dodges and blocks), camera tweaks, blood filters, combo learning, and how much of the game stars Ryu versus other characters. Plus, they tackle whether you need to have played the first three games to jump in—and spoiler: you don’t.

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