TL;DR
Baby Steps turns the serene walking-sim genre into a punishing uphill slog, earning its “Dark Souls of walking sims” rep with QWOP-style stumbles and Bennett Foddy’s signature absurd difficulty.
On Podcast Beyond 912, Max Scoville, Jada Griffin, and producer Nick Maillet break down the game’s toughest maneuvers, weird park activities, and the inspirations behind this deceptively brutal stroll.
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