Nintendo and The Pokémon Company have hit Pocketpair with a patent-infringement lawsuit in Japan, claiming Palworld’s creature-capture and ride mechanics borrow too heavily from Pokémon tech. Palworld exploded in early 2024—8 million copies sold in six days and over 25 million players in a month—spawning “Pokémon with guns” comparisons that apparently spurred Nintendo to file fresh divisional patents aimed squarely at the game’s ball-throwing “Pal Spheres” and glider-riding Pals.
Pocketpair’s defense has been the classic three-pronged play: deny infringement, challenge patent validity, and tweak Palworld’s design—selling Pals on-demand instead of tossing spheres and swapping actual gliding Pals for buff-granting equipment. In November 2024 Nintendo even rewrote its ride-mechanic patent mid-case (adding an emphatic “even when” clause) to shore up a claim that might otherwise be invalidated. The dust hasn’t settled yet, and Palworld keeps evolving with new features (hello, Terraria crossover) as the legal battle rages on.
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