The Making of Indiana Jones and the Great Circle
In the final Noclip doc from our time at MachineGames, we unpack how Todd Howard’s big idea evolved into sprawling, open‐world levels—from the sunbaked ruins of Giza to a bustling Vatican City and the jungles of Sukhothai. You’ll see how the team built their new GRIP System for more dynamic traversal, why they leaned into cinematic set pieces and performance tweaks, and how each location echoes classic Indy thrills.
Along the way we dive into story beats, tease upcoming DLC, and celebrate the storytellers who brought this globe‐trotting adventure to life—complete with behind‐the‐scenes footage, candid interviews, and a peek at the final credits. It’s a whistle‐stop tour of design, tech, and pure archaeological flair.
Watch on YouTube
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