Young Americans aged 18–24 have slashed their gaming budgets, spending nearly 25% less on video‐game products in an April four-week window compared to last year. They’re also cutting back 18% on accessories, 14% on tech and 12% on furniture—adding up to about a 13% drop in total spending—while older age groups keep their outlays steady.
A tighter labor market, rising student-loan payments and general economic jitters are behind the pullback, and it could be a red flag for an industry already wrestling with layoffs and slowing growth. Free-to-play giants like Roblox are booming, but traditional developers might feel the pinch if these belt-tightening habits stick.
Top comments (0)