The big-budget Star Wars Outlaws finally hit shelves on August 30, 2024, but despite all the hype it tanked in sales. Ubisoft boss Yves Guillemot told investors he thinks the franchise itself was “in choppy waters” at launch—pointing to lukewarm reactions to shows like The Acolyte—rather than blaming any technical or gameplay hiccups.
So, was it really Star Wars fatigue that sank Outlaws, or might the game have had more to do with its own performance? What do you think?
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