TL;DR: Build A Rocket Boy has kicked off a formal redundancy consultation after the rocky launch of its story-driven action-adventure MindsEye, with sources warning over 100 jobs could be on the chopping block. The studio issued a statement acknowledging “painful” internal changes and promising to reassign roles where possible, while doubling down on post-launch optimization and future updates.
MindsEye’s debut was plagued by glitches, performance woes and AI hiccups, leading to player refunds, canceled streams and a “mostly negative” Steam rating. Despite co-CEO Mark Gerhard’s claims of a “concerted effort” to trash the game, peak concurrent players tanked from 3,302 at launch to around 50, raising doubts over whether the team can deliver its promised multiplayer mode and content roadmap on time.
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