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OG Star Wars Battlefront devs were asked to make Battlefront 3 in just one year, but Pandemic couldn't hit LucasArts' timeline

OG Star Wars Battlefront devs were asked to make Battlefront 3 in just one year, but Pandemic couldn’t hit LucasArts’ timeline - VideoGamer

Star Wars Battlefront 3 was in development at Pandemic Studios, but LucasArts wanted the team to make the game in just one year.

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TL;DR: After riding high on the success of Star Wars Battlefront I & II, Pandemic Studios quietly kicked off a third instalment—only to have LucasArts demand another one-year turnaround on next-gen consoles (PS3/Xbox 360). Pandemic barely got off the ground before negotiations stalled; shifting hardware, unknown dev tools and tight marketing beats meant they simply couldn’t hit Lucasfilm’s timeline.

Rumours of epic space-to-ground battles (think seamless dogfights that drop you onto the battlefield) never made it past tech demos. Free Radical Design later picked up the baton and reached 95% completion, but that version was also canned. As Pandemic’s doors closed in 2009, it became clear: a true Battlefront III was never meant to be—at least not on anyone’s schedule.

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